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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Draws debug text on the HUD associated to the player controller. More...
Public Member Functions | |
Functions | |
| FStateTreeDebugTextTask & | opAssign (FStateTreeDebugTextTask Other) |
| Public Member Functions inherited from FStateTreeTaskCommonBase | |
| FStateTreeTaskCommonBase & | opAssign (FStateTreeTaskCommonBase Other) |
| Public Member Functions inherited from FStateTreeTaskBase | |
| FStateTreeTaskBase & | opAssign (FStateTreeTaskBase Other) |
| Public Member Functions inherited from FStateTreeNodeBase | |
| FStateTreeNodeBase & | opAssign (FStateTreeNodeBase Other) |
Public Attributes | |
Parameter | |
| FColor | TextColor |
| float32 | FontScale |
| FVector | Offset |
| bool | bEnabled |
| FString | Text |
Variables | |
| FName | Name |
| Name of the node. | |
| Public Attributes inherited from FStateTreeTaskCommonBase | |
| FName | Name |
| Name of the node. | |
| Public Attributes inherited from FStateTreeTaskBase | |
| FName | Name |
| Name of the node. | |
| Public Attributes inherited from FStateTreeNodeBase | |
| FName | Name |
| Name of the node. | |
Draws debug text on the HUD associated to the player controller.
| FStateTreeDebugTextTask & opAssign | ( | FStateTreeDebugTextTask | Other | ) |
| bool bEnabled |
| float32 FontScale |
| FName Name |
Name of the node.
| FVector Offset |
| FString Text |
| FColor TextColor |