G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FStateTreeDebugTextTask Struct Reference

Draws debug text on the HUD associated to the player controller. More...

Public Member Functions

Functions
FStateTreeDebugTextTask & opAssign (FStateTreeDebugTextTask Other)
Public Member Functions inherited from FStateTreeTaskCommonBase
FStateTreeTaskCommonBase & opAssign (FStateTreeTaskCommonBase Other)
Public Member Functions inherited from FStateTreeTaskBase
FStateTreeTaskBase & opAssign (FStateTreeTaskBase Other)
Public Member Functions inherited from FStateTreeNodeBase
FStateTreeNodeBase & opAssign (FStateTreeNodeBase Other)

Public Attributes

Parameter
FColor TextColor
float32 FontScale
FVector Offset
bool bEnabled
FString Text
Variables
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeTaskCommonBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeTaskBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeNodeBase
FName Name
 Name of the node.

Detailed Description

Draws debug text on the HUD associated to the player controller.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bEnabled

bool bEnabled

◆ FontScale

float32 FontScale

◆ Name

FName Name

Name of the node.

◆ Offset

FVector Offset

◆ Text

FString Text

◆ TextColor

FColor TextColor