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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Arguments that can be used when creating a new mapping profile. More...
Public Member Functions | |
Functions | |
| bool | GetbSetAsCurrentProfile () const |
| void | SetbSetAsCurrentProfile (bool Value) |
| FPlayerMappableKeyProfileCreationArgs & | opAssign (FPlayerMappableKeyProfileCreationArgs Other) |
Public Attributes | |
Enhanced Input|User Settings | |
| FGameplayTag | ProfileIdentifier |
| The uniqiue identifier that this profile should have. | |
| FPlatformUserId | UserId |
| The user ID of the ULocalPlayer that this profile is associated with. | |
| FText | DisplayName |
| The display name of this profile. | |
| TSubclassOf< UEnhancedPlayerMappableKeyProfile > | ProfileType |
Variables | |
| bool | bSetAsCurrentProfile |
Arguments that can be used when creating a new mapping profile.
| bool GetbSetAsCurrentProfile | ( | ) | const |
| FPlayerMappableKeyProfileCreationArgs & opAssign | ( | FPlayerMappableKeyProfileCreationArgs | Other | ) |
| void SetbSetAsCurrentProfile | ( | bool | Value | ) |
| bool bSetAsCurrentProfile |
| FText DisplayName |
The display name of this profile.
| FGameplayTag ProfileIdentifier |
The uniqiue identifier that this profile should have.
| TSubclassOf<UEnhancedPlayerMappableKeyProfile> ProfileType |
| FPlatformUserId UserId |
The user ID of the ULocalPlayer that this profile is associated with.