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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Represents a single key mapping that is set by the player. More...
Public Member Functions | |
Functions | |
| bool | GetbIsDirty () const |
| True if this key mapping is dirty (i.e. has been changed by the player). | |
| FPlayerKeyMapping & | opAssign (FPlayerKeyMapping Other) |
Public Attributes | |
Enhanced Input|User Settings | |
| FKey | DefaultKey |
| The default key that this mapping was set to in its input mapping context. | |
| FText | DisplayName |
| Localized display name of this mapping. | |
| FText | DisplayCategory |
| Localized display category of this mapping. | |
| EPlayerMappableKeySlot | Slot |
| What slot this key is mapped to. | |
| FName | MappingName |
| The name of the mapping for this key. | |
| FKey | CurrentKey |
| The key that the player has mapped to. | |
| FHardwareDeviceIdentifier | HardwareDeviceId |
| An optional Hardware Device specifier for this mapping. | |
| const UInputAction | AssociatedInputAction |
| The input action associated with this player key mapping. | |
Variables | |
| const bool | bIsDirty |
Represents a single key mapping that is set by the player.
| bool GetbIsDirty | ( | ) | const |
True if this key mapping is dirty (i.e. has been changed by the player).
| FPlayerKeyMapping & opAssign | ( | FPlayerKeyMapping | Other | ) |
| const UInputAction AssociatedInputAction |
The input action associated with this player key mapping.
| const bool bIsDirty |
| FKey CurrentKey |
The key that the player has mapped to.
| FKey DefaultKey |
The default key that this mapping was set to in its input mapping context.
| FText DisplayCategory |
Localized display category of this mapping.
| FText DisplayName |
Localized display name of this mapping.
| FHardwareDeviceIdentifier HardwareDeviceId |
An optional Hardware Device specifier for this mapping.
| FName MappingName |
The name of the mapping for this key.
What slot this key is mapped to.