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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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An identifier that can be used to determine what input devices are available based on the FInputDeviceScope. These mappings should match a FInputDeviceScope that is used by an IInputDevice. More...
Public Member Functions | |
Functions | |
| FHardwareDeviceIdentifier & | opAssign (FHardwareDeviceIdentifier Other) |
Public Attributes | |
Hardware | |
| FName | HardwareDeviceIdentifier |
| The name of this hardware device. This should correspond with a FInputDeviceScope that is used by an IInputDevice. | |
| EHardwareDevicePrimaryType | PrimaryDeviceType |
| The generic type that this hardware identifies as. This can be used to easily determine behaviors. | |
| int | SupportedFeaturesMask |
| Flags that represent this hardware device's traits. | |
| FName | InputClassName |
| The name of the Input Class that uses this hardware device. This should correspond with a FInputDeviceScope that is used by an IInputDevice. | |
An identifier that can be used to determine what input devices are available based on the FInputDeviceScope. These mappings should match a FInputDeviceScope that is used by an IInputDevice.
| FHardwareDeviceIdentifier & opAssign | ( | FHardwareDeviceIdentifier | Other | ) |
| FName HardwareDeviceIdentifier |
The name of this hardware device. This should correspond with a FInputDeviceScope that is used by an IInputDevice.
| FName InputClassName |
The name of the Input Class that uses this hardware device. This should correspond with a FInputDeviceScope that is used by an IInputDevice.
| EHardwareDevicePrimaryType PrimaryDeviceType |
The generic type that this hardware identifies as. This can be used to easily determine behaviors.
| int SupportedFeaturesMask |
Flags that represent this hardware device's traits.