G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FLevelSequenceAnimSequenceLinkItem Struct Reference

Link To Anim Sequence that we are linked too. More...

Public Member Functions

Functions
FLevelSequenceAnimSequenceLinkItem & opAssign (FLevelSequenceAnimSequenceLinkItem Other)

Public Attributes

Property
bool bExportMaterialCurves
FSoftObjectPath PathToAnimSequence
bool bExportTransforms
 From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically.
bool bExportMorphTargets
bool bExportAttributeCurves
FGuid SkelTrackGuid
EAnimInterpolationType Interpolation
ERichCurveInterpMode CurveInterpolation
bool bRecordInWorldSpace
bool bEvaluateAllSkeletalMeshComponents

Detailed Description

Link To Anim Sequence that we are linked too.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bEvaluateAllSkeletalMeshComponents

bool bEvaluateAllSkeletalMeshComponents

◆ bExportAttributeCurves

bool bExportAttributeCurves

◆ bExportMaterialCurves

bool bExportMaterialCurves

◆ bExportMorphTargets

bool bExportMorphTargets

◆ bExportTransforms

bool bExportTransforms

From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically.

◆ bRecordInWorldSpace

bool bRecordInWorldSpace

◆ CurveInterpolation

ERichCurveInterpMode CurveInterpolation

◆ Interpolation

EAnimInterpolationType Interpolation

◆ PathToAnimSequence

FSoftObjectPath PathToAnimSequence

◆ SkelTrackGuid

FGuid SkelTrackGuid