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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Link To Anim Sequence that we are linked too. More...
Public Member Functions | |
Functions | |
| FLevelSequenceAnimSequenceLinkItem & | opAssign (FLevelSequenceAnimSequenceLinkItem Other) |
Public Attributes | |
Property | |
| bool | bExportMaterialCurves |
| FSoftObjectPath | PathToAnimSequence |
| bool | bExportTransforms |
| From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically. | |
| bool | bExportMorphTargets |
| bool | bExportAttributeCurves |
| FGuid | SkelTrackGuid |
| EAnimInterpolationType | Interpolation |
| ERichCurveInterpMode | CurveInterpolation |
| bool | bRecordInWorldSpace |
| bool | bEvaluateAllSkeletalMeshComponents |
Link To Anim Sequence that we are linked too.
| FLevelSequenceAnimSequenceLinkItem & opAssign | ( | FLevelSequenceAnimSequenceLinkItem | Other | ) |
| bool bEvaluateAllSkeletalMeshComponents |
| bool bExportAttributeCurves |
| bool bExportMaterialCurves |
| bool bExportMorphTargets |
| bool bExportTransforms |
From Editor Only UAnimSeqExportOption we cache this since we can re-import dynamically.
| bool bRecordInWorldSpace |
| ERichCurveInterpMode CurveInterpolation |
| EAnimInterpolationType Interpolation |
| FSoftObjectPath PathToAnimSequence |
| FGuid SkelTrackGuid |