G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FItemSpawnConfig Struct Reference

Public Member Functions

Functions
FItemSpawnConfig & opAssign (FItemSpawnConfig Other)

Public Attributes

ItemSpawnConfig
int m_RefillHours
TArray< FSpawnItemList > m_InitialItems
TArray< FSpawnItemEvent > m_EventItems
bool m_InheritOwnerFromArea
 Use the ownership of the area this item was spawned in.
TArray< TSubclassOf< UCharacterDefinition > > m_OwnedByCharacter
 Give a specific character as owner. (Prefer inheriting the owner from area when possible).
FGameplayTagContainer m_OwnedByGuild
 Give a specific guild as owner. (Prefer inheriting the owner from area when possible).
bool m_Refillable

Member Function Documentation

◆ opAssign()

FItemSpawnConfig & opAssign ( FItemSpawnConfig Other)

Member Data Documentation

◆ m_EventItems

TArray<FSpawnItemEvent> m_EventItems

◆ m_InheritOwnerFromArea

bool m_InheritOwnerFromArea

Use the ownership of the area this item was spawned in.

◆ m_InitialItems

TArray<FSpawnItemList> m_InitialItems

◆ m_OwnedByCharacter

TArray<TSubclassOf<UCharacterDefinition> > m_OwnedByCharacter

Give a specific character as owner. (Prefer inheriting the owner from area when possible).

◆ m_OwnedByGuild

FGameplayTagContainer m_OwnedByGuild

Give a specific guild as owner. (Prefer inheriting the owner from area when possible).

◆ m_Refillable

bool m_Refillable

◆ m_RefillHours

int m_RefillHours