G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FHitCueData Struct Reference

Public Member Functions

Functions
FHitCueData & opAssign (FHitCueData Other)

Public Attributes

Attack
TMap< FGameplayTag, FGameplayTag > m_HitCueDataBySpecie
HitCueData
FGameplayTag m_DefaultHitData

Member Function Documentation

◆ opAssign()

FHitCueData & opAssign ( FHitCueData Other)

Member Data Documentation

◆ m_DefaultHitData

FGameplayTag m_DefaultHitData

◆ m_HitCueDataBySpecie

TMap<FGameplayTag,FGameplayTag> m_HitCueDataBySpecie