G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FHUDNotification_GameplayAttributeSettings Struct Reference

FHUDNotification_GameplayAttributeSettings. More...

Public Member Functions

Functions
FHUDNotification_GameplayAttributeSettings & opAssign (FHUDNotification_GameplayAttributeSettings Other)

Public Attributes

HUDNotification_GameplayAttributeSettings
TSoftClassPtr< UHUDNotificationWidgetBase > m_NotificationWidgetClass
 The notification widget class to show when the attribute changes.
FGameplayAttribute m_Attribute
 The gameplay attribute to listen to for changes.
Overrides
float m_DesiredTimeOverride
 Override for the desired time to show the notification. -1.0 means use the default.

Detailed Description

FHUDNotification_GameplayAttributeSettings.

Settings for notifications based on gameplay attributes to expose to the editor.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ m_Attribute

FGameplayAttribute m_Attribute

The gameplay attribute to listen to for changes.

◆ m_DesiredTimeOverride

float m_DesiredTimeOverride

Override for the desired time to show the notification. -1.0 means use the default.

◆ m_NotificationWidgetClass

TSoftClassPtr<UHUDNotificationWidgetBase> m_NotificationWidgetClass

The notification widget class to show when the attribute changes.