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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Savegame data for the lock persistent data subsystem. More...
Public Member Functions | |
Functions | |
| FGothicLockSaveGameData & | opAssign (FGothicLockSaveGameData Other) |
Public Attributes | |
GothicLockSaveGameData | |
| TSet< FName > | m_UnlockedLocks |
| Names of all locks that have been unlocked. If a lock is not in this list, it is considered locked. | |
Savegame data for the lock persistent data subsystem.
| FGothicLockSaveGameData & opAssign | ( | FGothicLockSaveGameData | Other | ) |