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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Place in an AttributeSet to create an attribute that can be accesed using FGameplayAttribute. It is strongly encouraged to use this instead of raw float attributes. More...
Public Member Functions | |
Functions | |
| FGameplayAttributeData & | opAssign (FGameplayAttributeData Other) |
Public Attributes | |
Attribute | |
| float32 | CurrentValue |
| float32 | BaseValue |
Place in an AttributeSet to create an attribute that can be accesed using FGameplayAttribute. It is strongly encouraged to use this instead of raw float attributes.
| FGameplayAttributeData & opAssign | ( | FGameplayAttributeData | Other | ) |
| float32 BaseValue |
| float32 CurrentValue |