G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGameplayAbilityTargetData_Speak Struct Reference

Target data with voiceline. More...

Public Member Functions

Functions
FGameplayAbilityTargetData_Speak & opAssign (FGameplayAbilityTargetData_Speak Other)

Public Attributes

GameplayAbilityTargetData_Speak
FGameplayTag GenericVoiceline
FName ForceSubtitleLanguage
FGameplayTag Expression
FGameplayTag Posture
FText Text
FGenericVoicelineRequestContext Context
 ContextTags passed to GenericVoiceline Conditions for Speaker.
bool bUnskippable
TSoftObjectPtr< AGothicCharacterState > Other
 Who will we be saying this to?
EPerceptionNoiseLoudness Loudness
 How loud the spoken sentence should be (affects volume and perception radius).

Detailed Description

Target data with voiceline.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bUnskippable

bool bUnskippable

◆ Context

ContextTags passed to GenericVoiceline Conditions for Speaker.

◆ Expression

FGameplayTag Expression

◆ ForceSubtitleLanguage

FName ForceSubtitleLanguage

◆ GenericVoiceline

FGameplayTag GenericVoiceline

◆ Loudness

How loud the spoken sentence should be (affects volume and perception radius).

◆ Other

Who will we be saying this to?

◆ Posture

FGameplayTag Posture

◆ Text

FText Text