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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Target data with voiceline. More...
Public Member Functions | |
Functions | |
| FGameplayAbilityTargetData_Speak & | opAssign (FGameplayAbilityTargetData_Speak Other) |
Public Attributes | |
GameplayAbilityTargetData_Speak | |
| FGameplayTag | GenericVoiceline |
| FName | ForceSubtitleLanguage |
| FGameplayTag | Expression |
| FGameplayTag | Posture |
| FText | Text |
| FGenericVoicelineRequestContext | Context |
| ContextTags passed to GenericVoiceline Conditions for Speaker. | |
| bool | bUnskippable |
| TSoftObjectPtr< AGothicCharacterState > | Other |
| Who will we be saying this to? | |
| EPerceptionNoiseLoudness | Loudness |
| How loud the spoken sentence should be (affects volume and perception radius). | |
Target data with voiceline.
| FGameplayAbilityTargetData_Speak & opAssign | ( | FGameplayAbilityTargetData_Speak | Other | ) |
| bool bUnskippable |
| FGenericVoicelineRequestContext Context |
ContextTags passed to GenericVoiceline Conditions for Speaker.
| FGameplayTag Expression |
| FName ForceSubtitleLanguage |
| FGameplayTag GenericVoiceline |
| EPerceptionNoiseLoudness Loudness |
How loud the spoken sentence should be (affects volume and perception radius).
Who will we be saying this to?
| FGameplayTag Posture |
| FText Text |