G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FFXParticleSystem Struct Reference

Public Member Functions

Functions
FFXParticleSystem & opAssign (FFXParticleSystem Other)

Public Attributes

FXParticleSystem
bool bUnderWaterEffect
FRotator RotationOffset
TMap< FName, bool > BoolParameters
TMap< FName, float32 > FloatParameters
TMap< FName, FVector > VectorParameters
TMap< FName, int > IntParameters
bool bIsLooping
TMap< EPhysicalSurface, TSoftObjectPtr< UNiagaraSystem > > NiagaraSystemPathBySurfaceType

Member Function Documentation

◆ opAssign()

FFXParticleSystem & opAssign ( FFXParticleSystem Other)

Member Data Documentation

◆ bIsLooping

bool bIsLooping

◆ BoolParameters

TMap<FName,bool> BoolParameters

◆ bUnderWaterEffect

bool bUnderWaterEffect

◆ FloatParameters

TMap<FName,float32> FloatParameters

◆ IntParameters

TMap<FName,int> IntParameters

◆ NiagaraSystemPathBySurfaceType

TMap<EPhysicalSurface,TSoftObjectPtr<UNiagaraSystem> > NiagaraSystemPathBySurfaceType

◆ RotationOffset

FRotator RotationOffset

◆ VectorParameters

TMap<FName,FVector> VectorParameters