G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FDialogueContextMapping Struct Reference

Public Member Functions

Functions
FDialogueContextMapping & opAssign (FDialogueContextMapping Other)

Public Attributes

DialogueContextMapping
USoundWave SoundWave
 The soundwave to play for this dialogue.
FString LocalizationKeyFormat
 The format string to use when generating the localization key for this context. This must be unique within the owner dialogue wave. Available format markers: {ContextHash} - A hash generated from the speaker and target voices.
FDialogueContext Context
 The context of the dialogue.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ Context

The context of the dialogue.

◆ LocalizationKeyFormat

FString LocalizationKeyFormat

The format string to use when generating the localization key for this context. This must be unique within the owner dialogue wave. Available format markers: {ContextHash} - A hash generated from the speaker and target voices.

◆ SoundWave

USoundWave SoundWave

The soundwave to play for this dialogue.