G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FDialogueContext Struct Reference

Public Member Functions

Functions
FDialogueContext & opAssign (FDialogueContext Other)

Public Attributes

DialogueContext
TArray< TObjectPtr< UDialogueVoice > > Targets
 The people being spoken to.
UDialogueVoice Speaker
 The person speaking the dialogue.

Member Function Documentation

◆ opAssign()

FDialogueContext & opAssign ( FDialogueContext Other)

Member Data Documentation

◆ Speaker

UDialogueVoice Speaker

The person speaking the dialogue.

◆ Targets

The people being spoken to.