G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FDeviceTriggerBaseData Struct Reference

UInputDeviceTriggerEffect. More...

Public Member Functions

Functions
FDeviceTriggerBaseData & opAssign (FDeviceTriggerBaseData Other)

Public Attributes

Triggers
bool bResetUponCompletion
 True if the triggers should be reset after the duration of this device property.
EInputDeviceTriggerMask AffectedTriggers
 Which trigger this property should effect.

Detailed Description

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ AffectedTriggers

EInputDeviceTriggerMask AffectedTriggers

Which trigger this property should effect.

◆ bResetUponCompletion

bool bResetUponCompletion

True if the triggers should be reset after the duration of this device property.