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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Additional settings on how a Topic should behave if it's forced. More...
Public Member Functions | |
Functions | |
| FConversationTopicForceSettings & | opAssign (FConversationTopicForceSettings Other) |
Public Attributes | |
ConversationTopicForceSettings | |
| EConversationForceRangeType | RangeType |
| Type for selecting a range for this forced topic. | |
| FGameplayTag | ReactionVoiceline |
| If set, this reaction voiceline will be played before the conversation starts. (Before anyone is moving). | |
| bool | bDoAmbientDuringCombat |
| EConversationForceWalk | ApproachBy |
| Who approaches who when starting the conversation? | |
Additional settings on how a Topic should behave if it's forced.
| FConversationTopicForceSettings & opAssign | ( | FConversationTopicForceSettings | Other | ) |
| EConversationForceWalk ApproachBy |
Who approaches who when starting the conversation?
| bool bDoAmbientDuringCombat |
| EConversationForceRangeType RangeType |
Type for selecting a range for this forced topic.
| FGameplayTag ReactionVoiceline |
If set, this reaction voiceline will be played before the conversation starts. (Before anyone is moving).