G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FConversationTopicForceSettings Struct Reference

Additional settings on how a Topic should behave if it's forced. More...

Public Member Functions

Functions
FConversationTopicForceSettings & opAssign (FConversationTopicForceSettings Other)

Public Attributes

ConversationTopicForceSettings
EConversationForceRangeType RangeType
 Type for selecting a range for this forced topic.
FGameplayTag ReactionVoiceline
 If set, this reaction voiceline will be played before the conversation starts. (Before anyone is moving).
bool bDoAmbientDuringCombat
EConversationForceWalk ApproachBy
 Who approaches who when starting the conversation?

Detailed Description

Additional settings on how a Topic should behave if it's forced.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ ApproachBy

Who approaches who when starting the conversation?

◆ bDoAmbientDuringCombat

bool bDoAmbientDuringCombat

◆ RangeType

Type for selecting a range for this forced topic.

◆ ReactionVoiceline

FGameplayTag ReactionVoiceline

If set, this reaction voiceline will be played before the conversation starts. (Before anyone is moving).