G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FCommonInputActionDataBase Struct Reference

Public Member Functions

Functions
FCommonInputActionDataBase & opAssign (FCommonInputActionDataBase Other)
Public Member Functions inherited from FTableRowBase
FTableRowBase & opAssign (FTableRowBase Other)

Public Attributes

CommonInput
FText HoldDisplayName
 User facing name used when it IS a hold action.
int NavBarPriority
 Priority in nav-bar.
FCommonInputTypeInfo KeyboardInputTypeInfo
 Key to bind to for each input method.
FCommonInputTypeInfo DefaultGamepadInputTypeInfo
 Default input state for gamepads.
TMap< FName, FCommonInputTypeInfo > GamepadInputOverrides
 Override the input state for each input method.
FCommonInputTypeInfo TouchInputTypeInfo
 Override the displayed brush for each input method.
FText DisplayName
 User facing name (used when NOT a hold action).

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ DefaultGamepadInputTypeInfo

FCommonInputTypeInfo DefaultGamepadInputTypeInfo

Default input state for gamepads.

◆ DisplayName

FText DisplayName

User facing name (used when NOT a hold action).

◆ GamepadInputOverrides

TMap<FName,FCommonInputTypeInfo> GamepadInputOverrides

Override the input state for each input method.

◆ HoldDisplayName

FText HoldDisplayName

User facing name used when it IS a hold action.

◆ KeyboardInputTypeInfo

FCommonInputTypeInfo KeyboardInputTypeInfo

Key to bind to for each input method.

◆ NavBarPriority

int NavBarPriority

Priority in nav-bar.

◆ TouchInputTypeInfo

FCommonInputTypeInfo TouchInputTypeInfo

Override the displayed brush for each input method.