G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FBookVisualConfiguration Struct Reference

Public Member Functions

Functions
FBookVisualConfiguration & opAssign (FBookVisualConfiguration Other)

Public Attributes

BookVisualConfiguration
int m_BookDamageState
TSoftObjectPtr< UTexture2D > m_RightBorder
TSoftObjectPtr< UTexture2D > m_TopLeftCorner
TSoftObjectPtr< UTexture2D > m_TopRightCorner
TSoftObjectPtr< UTexture2D > m_BottomLeftCorner
TSoftObjectPtr< UTexture2D > m_BottomRightCorner
TSoftObjectPtr< UTexture2D > m_CoverLogo
TSoftObjectPtr< UTexture2D > m_BackgroundTexture
FColor m_BookTintColor
TSoftObjectPtr< UTexture2D > m_LeftBorder
TSoftObjectPtr< UFont > m_BookTitleFont
float32 m_BookTitleFontSize
FLinearColor m_BookTitleColor
float32 m_BookTitleOpacity
EHorizontalAlignmenet m_TitleHorizontalAlignment
EVerticalAlignmenet m_TitleVerticalAlignment
float32 m_BookTitleShadowIntensity
float32 m_BookTitleWearIntensity

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ m_BackgroundTexture

TSoftObjectPtr<UTexture2D> m_BackgroundTexture

◆ m_BookDamageState

int m_BookDamageState

◆ m_BookTintColor

FColor m_BookTintColor

◆ m_BookTitleColor

FLinearColor m_BookTitleColor

◆ m_BookTitleFont

TSoftObjectPtr<UFont> m_BookTitleFont

◆ m_BookTitleFontSize

float32 m_BookTitleFontSize

◆ m_BookTitleOpacity

float32 m_BookTitleOpacity

◆ m_BookTitleShadowIntensity

float32 m_BookTitleShadowIntensity

◆ m_BookTitleWearIntensity

float32 m_BookTitleWearIntensity

◆ m_BottomLeftCorner

TSoftObjectPtr<UTexture2D> m_BottomLeftCorner

◆ m_BottomRightCorner

TSoftObjectPtr<UTexture2D> m_BottomRightCorner

◆ m_CoverLogo

TSoftObjectPtr<UTexture2D> m_CoverLogo

◆ m_LeftBorder

TSoftObjectPtr<UTexture2D> m_LeftBorder

◆ m_RightBorder

TSoftObjectPtr<UTexture2D> m_RightBorder

◆ m_TitleHorizontalAlignment

EHorizontalAlignmenet m_TitleHorizontalAlignment

◆ m_TitleVerticalAlignment

EVerticalAlignmenet m_TitleVerticalAlignment

◆ m_TopLeftCorner

TSoftObjectPtr<UTexture2D> m_TopLeftCorner

◆ m_TopRightCorner

TSoftObjectPtr<UTexture2D> m_TopRightCorner