G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAlkFilterWidgetEntry Struct Reference

FAlkFilterWidgetEntry. More...

Public Member Functions

Functions
FAlkFilterWidgetEntry & opAssign (FAlkFilterWidgetEntry Other)

Public Attributes

AlkFilterWidgetEntry
TSoftObjectPtr< UTexture2D > m_IconImage
 The icon used to represent the filter in the UI.
FText m_DisplayName
 The display name of the filter to potentially be shown in the UI.
FText m_Description
 The description of the filter to potentially be shown in the UI.
EAlkFilterWidgetEntryVisibility m_Visibility
 The Visibility settings for the filter.
bool m_CanBeMarkedUnseen
 If the filter ever can be marked as containing unseen changes.
int m_SortOrder
 Used to sort the filters in the UI. Higher value means further down the list.
FGameplayTag m_FilterTag
 The gameplay tag to identify the filter.

Detailed Description

FAlkFilterWidgetEntry.

Struct representing the settings for a filter of the filter widget, to be exposed to the editor.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ m_CanBeMarkedUnseen

bool m_CanBeMarkedUnseen

If the filter ever can be marked as containing unseen changes.

◆ m_Description

FText m_Description

The description of the filter to potentially be shown in the UI.

◆ m_DisplayName

FText m_DisplayName

The display name of the filter to potentially be shown in the UI.

◆ m_FilterTag

FGameplayTag m_FilterTag

The gameplay tag to identify the filter.

◆ m_IconImage

TSoftObjectPtr<UTexture2D> m_IconImage

The icon used to represent the filter in the UI.

◆ m_SortOrder

int m_SortOrder

Used to sort the filters in the UI. Higher value means further down the list.

◆ m_Visibility

The Visibility settings for the filter.