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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Functions | |
Engine Scripting | Plugin Utilities | |
| bool | GetPluginDescriptorFilePath (FString PluginName, FString &OutFilePath) |
| Get the filesystem path to a plugin's descriptor. | |
| const TArray< FString > & | GetAdditionalProjectPluginSearchPaths () |
| Get the list of extra directories added by the project that are recursively searched for plugins. | |
| TArray< FString > | GetEnabledPluginNames () |
| Get the names of all enabled plugins. | |
| bool | GetPluginBaseDir (FString PluginName, FString &OutBaseDir) |
| Get the filesystem path to a plugin's base directory. | |
| bool | GetPluginContentDir (FString PluginName, FString &OutContentDir) |
| Get the filesystem path to a plugin's content directory. | |
| bool | GetPluginDescription (FString PluginName, FString &OutDescription) |
| Get the description of a plugin. | |
| TArray< FString > | GetAdditionalPluginSearchPaths () |
| Get the list of extra directories that are recursively searched for plugins (aside from the engine and project plugin directories). | |
| bool | GetPluginEditorCustomVirtualPath (FString PluginName, FString &OutVirtualPath) |
| Get the editor custom virtual path of a plugin. | |
| bool | GetPluginMountedAssetPath (FString PluginName, FString &OutAssetPath) |
| Get the virtual root path for assets in a plugin. | |
| bool | GetPluginNameForObjectPath (FSoftObjectPath ObjectPath, FString &OutPluginName) |
| Get the name of the plugin containing an object. | |
| bool | GetPluginVersion (FString PluginName, int &OutVersion) |
| Get the version number of a plugin. | |
| bool | GetPluginVersionName (FString PluginName, FString &OutVersionName) |
| Get the version name of a plugin. | |
| bool | IsPluginMounted (FString PluginName) |
| Determine whether a plugin is mounted. | |
Variables | |
Variables | |
| const TArray< FString > | AdditionalProjectPluginSearchPaths |
| const TArray< FString > | EnabledPluginNames |
| const TArray< FString > | AdditionalPluginSearchPaths |
Get the list of extra directories that are recursively searched for plugins (aside from the engine and project plugin directories).
Get the list of extra directories added by the project that are recursively searched for plugins.
Get the names of all enabled plugins.
Get the filesystem path to a plugin's base directory.
| PluginName | Name of the plugin |
| OutBaseDir | Filesystem path to the plugin's base directory, if found |
Get the filesystem path to a plugin's content directory.
| PluginName | Name of the plugin |
| OutContentDir | Filesystem path to the plugin's content directory, if found |
Get the description of a plugin.
| PluginName | Name of the plugin |
| OutDescription | Description of the plugin, if found |
Get the filesystem path to a plugin's descriptor.
| PluginName | Name of the plugin |
| OutFilePath | Filesystem path to the plugin's descriptor, if found |
Get the editor custom virtual path of a plugin.
| PluginName | Name of the plugin |
| OutVirtualPath | Editor custom virtual path of the plugin, if found |
Get the virtual root path for assets in a plugin.
| PluginName | Name of the plugin |
| OutAssetPath | Virtual root path for the plugin's assets, if found |
| bool GetPluginNameForObjectPath | ( | FSoftObjectPath | ObjectPath, |
| FString & | OutPluginName ) |
Get the name of the plugin containing an object.
| ObjectPath | Path to the object |
| OutPluginName | Name of the plugin containing the object, if found |
| bool GetPluginVersion | ( | FString | PluginName, |
| int & | OutVersion ) |
Get the version number of a plugin.
| PluginName | Name of the plugin |
| OutVersion | Version number of the plugin, if found |
Get the version name of a plugin.
| PluginName | Name of the plugin |
| OutVersionName | Version name of the plugin, if found |
| bool IsPluginMounted | ( | FString | PluginName | ) |
Determine whether a plugin is mounted.
| PluginName | Name of the plugin |