G1R AngelScript
Scripting reference for the Gothic 1 Remake
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GothicCombatLibrary Namespace Reference

Functions

Functions
FGameplayTag GetDirectionToTarget (AActor Instigator, FVector TargetLocation)
FVector GetTargetClosestHurtCollisionPoint (AGothicCharacter Source, AGothicCharacter Target)
bool IsHitBlocked (FGameplayEffectContext_HitResponse HitData, AActor Target)
FGameplayTag GetDirection (AActor Instigator, AActor Target)

Function Documentation

◆ GetDirection()

FGameplayTag GetDirection ( AActor Instigator,
AActor Target )

◆ GetDirectionToTarget()

FGameplayTag GetDirectionToTarget ( AActor Instigator,
FVector TargetLocation )

◆ GetTargetClosestHurtCollisionPoint()

FVector GetTargetClosestHurtCollisionPoint ( AGothicCharacter Source,
AGothicCharacter Target )

◆ IsHitBlocked()

bool IsHitBlocked ( FGameplayEffectContext_HitResponse HitData,
AActor Target )