G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UWeatherSubsystemConfig Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UGothicBaseConfig
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

WeatherSubsystemConfig
float32 WetnessIncreaseFactor
 Wetness.
TMap< EWeather, float32 > WindForce
 Wind.
float32 WindForceVariability
float32 WindForceChangeProbability
float32 MaxCharacterWetnessWhenSunny
float32 MaxCharacterWetnessWhenRain
TSoftObjectPtr< UMaterialParameterCollection > MaterialParameterCollection
float32 WetnessDecreaseFactor
float32 MinLightingSpawnTime
float32 MaxLightingSpawnTime
float32 InitialThunderBias
FClockTime StaticSkyTime
 If set to something valid, the sky will be static at the given time.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ InitialThunderBias

float32 InitialThunderBias

◆ MaterialParameterCollection

TSoftObjectPtr<UMaterialParameterCollection> MaterialParameterCollection

◆ MaxCharacterWetnessWhenRain

float32 MaxCharacterWetnessWhenRain

◆ MaxCharacterWetnessWhenSunny

float32 MaxCharacterWetnessWhenSunny

◆ MaxLightingSpawnTime

float32 MaxLightingSpawnTime

◆ MinLightingSpawnTime

float32 MinLightingSpawnTime

◆ StaticSkyTime

FClockTime StaticSkyTime

If set to something valid, the sky will be static at the given time.

◆ WetnessDecreaseFactor

float32 WetnessDecreaseFactor

◆ WetnessIncreaseFactor

float32 WetnessIncreaseFactor

Wetness.

◆ WindForce

TMap<EWeather,float32> WindForce

Wind.

◆ WindForceChangeProbability

float32 WindForceChangeProbability

◆ WindForceVariability

float32 WindForceVariability