G1R AngelScript
Scripting reference for the Gothic 1 Remake
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URagdollConfig Class Reference

This class is Angel Scriptable only. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UGothicBaseConfig
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

Locomotion Abilities Settings
TSubclassOf< UGameplayAbility > m_FallingRagdollAbility
RagdollConfig
TSoftObjectPtr< UAnimMontage > m_GetUpBackAnimMontage
TSoftObjectPtr< UAnimMontage > m_GetUpFrontAnimMontage
float32 m_GetUpPlayRate
float32 m_RagdollStartBlendOutTime
TSoftObjectPtr< UCurveVector > m_FloatRagdollCurve
bool m_StopBonesMovementOnStart
 If True the bones will decrease velocity until stop when touching the ground.
FName m_FollowBone
float32 m_Ragdoll_Maxtime_Active
float32 m_Ragdoll_Minvelocity_Active
float32 m_Ragdoll_Seconds_At_Minvelocity
float32 m_WaterResistance
float32 m_BuySimStrength
float32 m_GravityZFactorUnderwater
 GravityZ factor when ragdoll is underwater.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

This class is Angel Scriptable only.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ m_BuySimStrength

float32 m_BuySimStrength

◆ m_FallingRagdollAbility

TSubclassOf<UGameplayAbility> m_FallingRagdollAbility

◆ m_FloatRagdollCurve

TSoftObjectPtr<UCurveVector> m_FloatRagdollCurve

◆ m_FollowBone

FName m_FollowBone

◆ m_GetUpBackAnimMontage

TSoftObjectPtr<UAnimMontage> m_GetUpBackAnimMontage

◆ m_GetUpFrontAnimMontage

TSoftObjectPtr<UAnimMontage> m_GetUpFrontAnimMontage

◆ m_GetUpPlayRate

float32 m_GetUpPlayRate

◆ m_GravityZFactorUnderwater

float32 m_GravityZFactorUnderwater

GravityZ factor when ragdoll is underwater.

◆ m_Ragdoll_Maxtime_Active

float32 m_Ragdoll_Maxtime_Active

◆ m_Ragdoll_Minvelocity_Active

float32 m_Ragdoll_Minvelocity_Active

◆ m_Ragdoll_Seconds_At_Minvelocity

float32 m_Ragdoll_Seconds_At_Minvelocity

◆ m_RagdollStartBlendOutTime

float32 m_RagdollStartBlendOutTime

◆ m_StopBonesMovementOnStart

bool m_StopBonesMovementOnStart

If True the bones will decrease velocity until stop when touching the ground.

◆ m_WaterResistance

float32 m_WaterResistance