G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UParticleModuleVectorFieldLocal Class Reference

Public Member Functions

Functions
void SetbTileX (bool Value)
 Tile vector field in x axis?
void SetbTileY (bool Value)
 Tile vector field in y axis?
void SetbTileZ (bool Value)
 Tile vector field in z axis?
void SetbUseFixDT (bool Value)
 Use fix delta time in the simulation?
void SetbIgnoreComponentTransform (bool Value)
 Ignore component transform.
Public Member Functions inherited from UParticleModule
void Setb3DDrawMode (bool Value)
 If true, the module should render its 3D visualization helper.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UParticleModuleVectorFieldBase
static UClass StaticClass ()
Static Public Member Functions inherited from UParticleModule
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

VectorField
FVector RelativeTranslation
 Translation of the vector field relative to the emitter.
FRotator RelativeRotation
 Rotation of the vector field relative to the emitter.
FVector RelativeScale3D
 Scale of the vector field relative to the emitter.
float32 Intensity
 Intensity of the local vector field.
float32 Tightness
 Tightness tweak value: 0: Force 1: Velocity.
UVectorField VectorField
 Vector field asset to use.
Public Attributes inherited from UParticleModule
FColor ModuleEditorColor
 The color to draw the modules curves in the curve editor. If bCurvesAsColor is true, it overrides this value.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ SetbIgnoreComponentTransform()

void SetbIgnoreComponentTransform ( bool Value)

Ignore component transform.

◆ SetbTileX()

void SetbTileX ( bool Value)

Tile vector field in x axis?

◆ SetbTileY()

void SetbTileY ( bool Value)

Tile vector field in y axis?

◆ SetbTileZ()

void SetbTileZ ( bool Value)

Tile vector field in z axis?

◆ SetbUseFixDT()

void SetbUseFixDT ( bool Value)

Use fix delta time in the simulation?

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ Intensity

float32 Intensity

Intensity of the local vector field.

◆ RelativeRotation

FRotator RelativeRotation

Rotation of the vector field relative to the emitter.

◆ RelativeScale3D

FVector RelativeScale3D

Scale of the vector field relative to the emitter.

◆ RelativeTranslation

FVector RelativeTranslation

Translation of the vector field relative to the emitter.

◆ Tightness

float32 Tightness

Tightness tweak value: 0: Force 1: Velocity.

◆ VectorField

UVectorField VectorField

Vector field asset to use.