G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UNiagaraPreviewAxis Class Reference

Base class for all preview axis types. NiagaraPreviewGrid uses these to control how many systems to spawn in each axis and how each system varies on that axis. C++ Examples are show below. You can also create these as Blueprint classes as show in the Plugin content folder. More...

Public Member Functions

Functions
int Num ()
 Returns the number of previews for this axis.
void ApplyToPreview (UNiagaraComponent PreviewComponent, int PreviewIndex, bool bIsXAxis, FString &OutLabelText)
 Applies this axis for the preview at PreviewIndex on this axis.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Additional Inherited Members

Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Detailed Description

Base class for all preview axis types. NiagaraPreviewGrid uses these to control how many systems to spawn in each axis and how each system varies on that axis. C++ Examples are show below. You can also create these as Blueprint classes as show in the Plugin content folder.

Member Function Documentation

◆ ApplyToPreview()

void ApplyToPreview ( UNiagaraComponent PreviewComponent,
int PreviewIndex,
bool bIsXAxis,
FString & OutLabelText )

Applies this axis for the preview at PreviewIndex on this axis.

◆ Num()

int Num ( )

Returns the number of previews for this axis.

◆ StaticClass()

UClass StaticClass ( )
static