|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Contains settings and working data shared among many NiagaraSystems that share some commonality of type. For example ImpactFX vs EnvironmentalFX. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Performance | |
| UNiagaraBaselineController | PerformanceBaselineController |
| Controls generation of performance baseline data for this effect type. | |
Scalability | |
| ENiagaraCullReaction | CullReaction |
| How effects of this type react when they fail the cull checks. | |
| UNiagaraSignificanceHandler | SignificanceHandler |
| Used to determine the relative significance of FX in the scene which is used in other scalability systems such as instance count culling. | |
| bool | bAllowCullingForLocalPlayers |
| Controls whether or not culling is allowed for FX that are owned by, attached to or instigated by a locally controlled pawn. | |
| FNiagaraEmitterScalabilitySettingsArray | EmitterScalabilitySettings |
| ENiagaraScalabilityUpdateFrequency | UpdateFrequency |
| How regularly effects of this type are checked for scalability. | |
| FNiagaraSystemScalabilitySettingsArray | SystemScalabilitySettings |
Validation | |
| TArray< TObjectPtr< UNiagaraValidationRule > > | ValidationRules |
| A set of rules to apply when checking content. To create your own rules, write a custom class that extends UNiagaraValidationRule. | |
| TArray< TObjectPtr< UNiagaraValidationRuleSet > > | ValidationRuleSets |
| Array of reusable rule sets to apply when checking content. To create your own rules, write a custom class that extends UNiagaraValidationRule. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Contains settings and working data shared among many NiagaraSystems that share some commonality of type. For example ImpactFX vs EnvironmentalFX.
|
static |
| bool bAllowCullingForLocalPlayers |
Controls whether or not culling is allowed for FX that are owned by, attached to or instigated by a locally controlled pawn.
| ENiagaraCullReaction CullReaction |
How effects of this type react when they fail the cull checks.
| FNiagaraEmitterScalabilitySettingsArray EmitterScalabilitySettings |
| UNiagaraBaselineController PerformanceBaselineController |
Controls generation of performance baseline data for this effect type.
| UNiagaraSignificanceHandler SignificanceHandler |
Used to determine the relative significance of FX in the scene which is used in other scalability systems such as instance count culling.
| FNiagaraSystemScalabilitySettingsArray SystemScalabilitySettings |
| ENiagaraScalabilityUpdateFrequency UpdateFrequency |
How regularly effects of this type are checked for scalability.
| TArray<TObjectPtr<UNiagaraValidationRule> > ValidationRules |
A set of rules to apply when checking content. To create your own rules, write a custom class that extends UNiagaraValidationRule.
| TArray<TObjectPtr<UNiagaraValidationRuleSet> > ValidationRuleSets |
Array of reusable rule sets to apply when checking content. To create your own rules, write a custom class that extends UNiagaraValidationRule.