|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Base class for baseline controllers. These can are responsible for spawning and manipulating the FX needed for the baseline perf tests. More...
Public Member Functions | |
Functions | |
| void | OnEndTest (FNiagaraPerfBaselineStats Stats) |
| Called from the stats system on completion of the test with the final stats for the given system asset. | |
| void | OnOwnerTick (float32 DeltaTime) |
| Called when the owning actor is ticked. | |
| bool | OnTickTest () |
| Returns whether the baseline test is complete. | |
| void | SetSystem (TSoftObjectPtr< UNiagaraSystem > Value) |
| The baseline system to spawn. | |
| void | OnBeginTest () |
| Called from the stats system when we begin gathering stats for the given System asset. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Baseline | |
| UNiagaraEffectType | EffectType |
| The effect type this controller is in use by. | |
| ANiagaraPerfBaselineActor | Owner |
| The owning actor for this baseline controller. | |
| UNiagaraSystem | System |
| The baseline system to spawn. | |
| float32 | TestDuration |
| Duration to gather performance stats for the given system. | |
| UNiagaraSystem | GetSystem () |
| Returns the System for this baseline. Will synchronously load the system if needed. | |
Additional Inherited Members | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Base class for baseline controllers. These can are responsible for spawning and manipulating the FX needed for the baseline perf tests.
| UNiagaraSystem GetSystem | ( | ) |
Returns the System for this baseline. Will synchronously load the system if needed.
| void OnBeginTest | ( | ) |
Called from the stats system when we begin gathering stats for the given System asset.
| void OnEndTest | ( | FNiagaraPerfBaselineStats | Stats | ) |
Called from the stats system on completion of the test with the final stats for the given system asset.
| void OnOwnerTick | ( | float32 | DeltaTime | ) |
Called when the owning actor is ticked.
| bool OnTickTest | ( | ) |
Returns whether the baseline test is complete.
| void SetSystem | ( | TSoftObjectPtr< UNiagaraSystem > | Value | ) |
The baseline system to spawn.
|
static |
| UNiagaraEffectType EffectType |
The effect type this controller is in use by.
The owning actor for this baseline controller.
| UNiagaraSystem System |
The baseline system to spawn.
| float32 TestDuration |
Duration to gather performance stats for the given system.