G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UKnockbackData Class Reference

Public Member Functions

Functions
float32 GetStunnedRandomTime () const
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UGothicBaseConfig
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

KnockbackData
float32 m_KnockbackTopRange
FName m_MontageLoopSection
FName m_MontageEndLoopSection
TSubclassOf< UScriptGameplayEffect > m_KnockbackEffect
float32 m_RootMotionMultiplierBreakArmorHit
float32 m_RootMotionMultiplierKnockback
float32 m_KnockbackFloorRange
Variables
const float32 StunnedRandomTime
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetStunnedRandomTime()

float32 GetStunnedRandomTime ( ) const

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ m_KnockbackEffect

TSubclassOf<UScriptGameplayEffect> m_KnockbackEffect

◆ m_KnockbackFloorRange

float32 m_KnockbackFloorRange

◆ m_KnockbackTopRange

float32 m_KnockbackTopRange

◆ m_MontageEndLoopSection

FName m_MontageEndLoopSection

◆ m_MontageLoopSection

FName m_MontageLoopSection

◆ m_RootMotionMultiplierBreakArmorHit

float32 m_RootMotionMultiplierBreakArmorHit

◆ m_RootMotionMultiplierKnockback

float32 m_RootMotionMultiplierKnockback

◆ StunnedRandomTime

const float32 StunnedRandomTime