G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UHUDOpenContainerController Class Reference

UHUDOpenContainerController. More...

Static Public Member Functions

HUD Open Container Controller
static FString GetBlueprintName ()
 Returns the key that links the path of the blueprint so we can obtain the widget class.
Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UHUDLootBaseController
static UClass StaticClass ()
Static Public Member Functions inherited from UHUDControllerBase
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Static Public Attributes

Static Variables
static const FString BlueprintName

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Detailed Description

UHUDOpenContainerController.

The controller of the Open Container widget, which connects with the ability to show and hide the widget as needed.

Member Function Documentation

◆ GetBlueprintName()

FString GetBlueprintName ( )
static

Returns the key that links the path of the blueprint so we can obtain the widget class.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ BlueprintName

const FString BlueprintName
static