G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UHUDDisplayBossHealthBarController Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
static FString GetBlueprintName ()
Static Public Member Functions inherited from UHUDControllerBase
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Static Public Attributes

Static Variables
static const FString BlueprintName

Boss Health Bar Controller

void SetOverrideMaxHealthValue (float32 overrideValue)
 Override actual health when initialized, for example for 2nd phase bosses with less than max health when spawned.
void ShowWidget (AGothicCharacter newCharacterToGetInfoFrom)
 Shows the widget on the screen and binds the health bar to this character.
void UpdateInfoWithoutVisibilityChange (AGothicCharacter newCharacterToGetInfoFrom)
 Updates the bindings without opening/closing the widget.
void HideWidget ()
 Hides and destroys the widget.
static UHUDDisplayBossHealthBarController Get ()
 / Public functions Returns the primary player's boss health bar controller.

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ Get()

/ Public functions Returns the primary player's boss health bar controller.

◆ GetBlueprintName()

FString GetBlueprintName ( )
static

◆ HideWidget()

void HideWidget ( )

Hides and destroys the widget.

◆ SetOverrideMaxHealthValue()

void SetOverrideMaxHealthValue ( float32 overrideValue)

Override actual health when initialized, for example for 2nd phase bosses with less than max health when spawned.

◆ ShowWidget()

void ShowWidget ( AGothicCharacter newCharacterToGetInfoFrom)

Shows the widget on the screen and binds the health bar to this character.

◆ StaticClass()

UClass StaticClass ( )
static

◆ UpdateInfoWithoutVisibilityChange()

void UpdateInfoWithoutVisibilityChange ( AGothicCharacter newCharacterToGetInfoFrom)

Updates the bindings without opening/closing the widget.

Member Data Documentation

◆ BlueprintName

const FString BlueprintName
static