G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UHUDAnimatedBookUIController Class Reference

Controls W_AnimatedBookUI. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
static FString GetBlueprintName ()
Static Public Member Functions inherited from UHUDControllerBase
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

HUDAnimatedBookUIController
UWritingUIWidget m_WritingUIWidget
UAnimatedBookUIWidget m_AnimatedBookUIWidget
Variables
FOnBookClosed m_OnBookClosed
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Static Public Attributes

Static Variables
static const FString BlueprintName

Animated Book

const UAnimatedBookUIWidget AnimatedBookUIWidget
bool ShowBookWidget (TSubclassOf< UWritingDocument > _DocumentToUse, UBookCoverConfiguration _BookCoverConfig)
 Shows the animated book widget.
bool ShowWritingWidget (TSubclassOf< UWritingDocument > _DocumentToUse, TSoftObjectPtr< UTexture2D > _BackgroundTexture)
UAnimatedBookUIWidget GetAnimatedBookUIWidget ()
static UHUDAnimatedBookUIController Get ()
 Returns the primary player's animated book controller.

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

Controls W_AnimatedBookUI.

Member Function Documentation

◆ Get()

Returns the primary player's animated book controller.

◆ GetAnimatedBookUIWidget()

UAnimatedBookUIWidget GetAnimatedBookUIWidget ( )

◆ GetBlueprintName()

FString GetBlueprintName ( )
static

◆ ShowBookWidget()

bool ShowBookWidget ( TSubclassOf< UWritingDocument > _DocumentToUse,
UBookCoverConfiguration _BookCoverConfig )

Shows the animated book widget.

◆ ShowWritingWidget()

bool ShowWritingWidget ( TSubclassOf< UWritingDocument > _DocumentToUse,
TSoftObjectPtr< UTexture2D > _BackgroundTexture )

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ AnimatedBookUIWidget

const UAnimatedBookUIWidget AnimatedBookUIWidget

◆ BlueprintName

const FString BlueprintName
static

◆ m_AnimatedBookUIWidget

UAnimatedBookUIWidget m_AnimatedBookUIWidget

◆ m_OnBookClosed

FOnBookClosed m_OnBookClosed

◆ m_WritingUIWidget

UWritingUIWidget m_WritingUIWidget