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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
MotionMatching/Trajectory/Input | |
| void | SetTrajectoryInputInterp (FVector Input, float32 Speed, float32 DeltaTime) |
| void | SetTrajectoryInputReplicated (float32 XAxisValue, float32 YAxisValue, float32 ZAxisValue=0.000000) |
| Sets the Input vector for the trajectory generator. | |
Functions | |
| void | Server_SetInputVector (FVector NewInputVector) |
Static Public Member Functions | |
Static Functions | |
| static UGothicTrajectoryGenerator_MotionSimphony | Get (const AActor Actor, FName WithName=NAME_None) |
| static UGothicTrajectoryGenerator_MotionSimphony | GetOrCreate (AActor Actor, FName WithName=NAME_None) |
| static UGothicTrajectoryGenerator_MotionSimphony | Create (AActor Actor, FName WithName=NAME_None) |
| static UClass | StaticClass () |
Public Attributes | |
GothicTrajectoryGenerator_MotionSimphony | |
| FInputProfile | m_CurrentInputProfile |
| EHistoryTrajectoryMode | m_HistoryTrajectoryMode |
Settings | |
| bool | m_FlattenTrajectoryCrouched |
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static |
| void Server_SetInputVector | ( | FVector | NewInputVector | ) |
| void SetTrajectoryInputInterp | ( | FVector | Input, |
| float32 | Speed, | ||
| float32 | DeltaTime ) |
| void SetTrajectoryInputReplicated | ( | float32 | XAxisValue, |
| float32 | YAxisValue, | ||
| float32 | ZAxisValue = 0.000000 ) |
Sets the Input vector for the trajectory generator.
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static |
| FInputProfile m_CurrentInputProfile |
| bool m_FlattenTrajectoryCrouched |
| EHistoryTrajectoryMode m_HistoryTrajectoryMode |