G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicTrajectoryGenerator_MotionSimphony Class Reference

Public Member Functions

MotionMatching/Trajectory/Input
void SetTrajectoryInputInterp (FVector Input, float32 Speed, float32 DeltaTime)
void SetTrajectoryInputReplicated (float32 XAxisValue, float32 YAxisValue, float32 ZAxisValue=0.000000)
 Sets the Input vector for the trajectory generator.
Functions
void Server_SetInputVector (FVector NewInputVector)

Static Public Member Functions

Static Functions
static UGothicTrajectoryGenerator_MotionSimphony Get (const AActor Actor, FName WithName=NAME_None)
static UGothicTrajectoryGenerator_MotionSimphony GetOrCreate (AActor Actor, FName WithName=NAME_None)
static UGothicTrajectoryGenerator_MotionSimphony Create (AActor Actor, FName WithName=NAME_None)
static UClass StaticClass ()

Public Attributes

GothicTrajectoryGenerator_MotionSimphony
FInputProfile m_CurrentInputProfile
EHistoryTrajectoryMode m_HistoryTrajectoryMode
Settings
bool m_FlattenTrajectoryCrouched

Member Function Documentation

◆ Create()

UGothicTrajectoryGenerator_MotionSimphony Create ( AActor Actor,
FName WithName = NAME_None )
static

◆ Get()

UGothicTrajectoryGenerator_MotionSimphony Get ( const AActor Actor,
FName WithName = NAME_None )
static

◆ GetOrCreate()

UGothicTrajectoryGenerator_MotionSimphony GetOrCreate ( AActor Actor,
FName WithName = NAME_None )
static

◆ Server_SetInputVector()

void Server_SetInputVector ( FVector NewInputVector)

◆ SetTrajectoryInputInterp()

void SetTrajectoryInputInterp ( FVector Input,
float32 Speed,
float32 DeltaTime )

◆ SetTrajectoryInputReplicated()

void SetTrajectoryInputReplicated ( float32 XAxisValue,
float32 YAxisValue,
float32 ZAxisValue = 0.000000 )

Sets the Input vector for the trajectory generator.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ m_CurrentInputProfile

FInputProfile m_CurrentInputProfile

◆ m_FlattenTrajectoryCrouched

bool m_FlattenTrajectoryCrouched

◆ m_HistoryTrajectoryMode

EHistoryTrajectoryMode m_HistoryTrajectoryMode