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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is the complete list of members for UGothicTrajectoryGenerator_MotionSimphony, including all inherited members.
| Create(AActor Actor, FName WithName=NAME_None) | UGothicTrajectoryGenerator_MotionSimphony | static |
| Get(const AActor Actor, FName WithName=NAME_None) | UGothicTrajectoryGenerator_MotionSimphony | static |
| GetOrCreate(AActor Actor, FName WithName=NAME_None) | UGothicTrajectoryGenerator_MotionSimphony | static |
| m_CurrentInputProfile | UGothicTrajectoryGenerator_MotionSimphony | |
| m_FlattenTrajectoryCrouched | UGothicTrajectoryGenerator_MotionSimphony | |
| m_HistoryTrajectoryMode | UGothicTrajectoryGenerator_MotionSimphony | |
| Server_SetInputVector(FVector NewInputVector) | UGothicTrajectoryGenerator_MotionSimphony | |
| SetTrajectoryInputInterp(FVector Input, float32 Speed, float32 DeltaTime) | UGothicTrajectoryGenerator_MotionSimphony | |
| SetTrajectoryInputReplicated(float32 XAxisValue, float32 YAxisValue, float32 ZAxisValue=0.000000) | UGothicTrajectoryGenerator_MotionSimphony | |
| StaticClass() | UGothicTrajectoryGenerator_MotionSimphony | static |