G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicTrajectoryErrorWarping_MotionSimphony Class Reference

Public Member Functions

Functions
void ApplyTrajectoryErrorWarpingLocal (float32 DeltaTime, float32 PlaybackSpeed=1.000000)
 Calculates and applies trajectory error warping to the actor.

Static Public Member Functions

Static Functions
static UGothicTrajectoryErrorWarping_MotionSimphony Get (const AActor Actor, FName WithName=NAME_None)
static UGothicTrajectoryErrorWarping_MotionSimphony GetOrCreate (AActor Actor, FName WithName=NAME_None)
static UGothicTrajectoryErrorWarping_MotionSimphony Create (AActor Actor, FName WithName=NAME_None)
static UClass StaticClass ()

Public Attributes

Settings Locomotion
float32 WarpRateLocomotion
FVector2D ErrorActivationRangeLocomotion
Settings Strafe
FVector2D ErrorActivationRangeStrafe
float32 WarpRateStrafe

Member Function Documentation

◆ ApplyTrajectoryErrorWarpingLocal()

void ApplyTrajectoryErrorWarpingLocal ( float32 DeltaTime,
float32 PlaybackSpeed = 1.000000 )

Calculates and applies trajectory error warping to the actor.

◆ Create()

UGothicTrajectoryErrorWarping_MotionSimphony Create ( AActor Actor,
FName WithName = NAME_None )
static

◆ Get()

UGothicTrajectoryErrorWarping_MotionSimphony Get ( const AActor Actor,
FName WithName = NAME_None )
static

◆ GetOrCreate()

UGothicTrajectoryErrorWarping_MotionSimphony GetOrCreate ( AActor Actor,
FName WithName = NAME_None )
static

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ ErrorActivationRangeLocomotion

FVector2D ErrorActivationRangeLocomotion

◆ ErrorActivationRangeStrafe

FVector2D ErrorActivationRangeStrafe

◆ WarpRateLocomotion

float32 WarpRateLocomotion

◆ WarpRateStrafe

float32 WarpRateStrafe