G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicAudioSettings Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
static const UGothicAudioSettings GetAudioSettings ()

Public Attributes

Cutscenes
TMap< FString, FCutsceneAudioEventSet > CutsceneAudioEventSets
GothicAudioSettings
float32 DefaultOcclusionValue
TMap< int, TSoftObjectPtr< UFMODEvent > > ChapterJingles
FString AudioEnvironmentMuteParameter
FString SoundOcclusionParameter
FString SoundOcclusionInstantParameter
FString DaytimeParameter
TMap< EPhysicalSurface, float32 > MaterialOcclusionValues
Localization
TArray< TSoftObjectPtr< UFMODBus > > LocalizationBuses
TMap< FName, float32 > LocalizationVolume
Music Settings
TMap< FName, float32 > MusicLocations
TMap< FName, float32 > SpecialContentIDs
float32 CombatRadius
float32 MusicIntensityMaxHealth
float32 VolumeFadeDuration
TArray< TSoftObjectPtr< UWorld > > MainMenuMap
TSoftClassPtr< UCommonActivatableWidget > CreditScreenWidget
TSoftObjectPtr< UFMODEvent > MusicMasterEvent
TSoftObjectPtr< UFMODEvent > UnderWaterAmbience
VCAs
TSoftObjectPtr< UFMODVCA > VCA_Cutscene
TSoftObjectPtr< UFMODVCA > VCA_Music
TSoftObjectPtr< UFMODVCA > VCA_SFX
TSoftObjectPtr< UFMODVCA > VCA_VOICE_Ambience
TSoftObjectPtr< UFMODVCA > VCA_Master
TSoftObjectPtr< UFMODVCA > VCA_VOICE
VO_Events
TSoftObjectPtr< UFMODEvent > FMODEvent_Orc_Conversation
TSoftObjectPtr< UFMODEvent > FMODEvent_Reaction
TSoftObjectPtr< UFMODEvent > FMODEvent_Smalltalk
TSoftObjectPtr< UFMODEvent > FMODEvent_UI
TSoftObjectPtr< UFMODEvent > FMODEvent_Possessed_2D
TSoftObjectPtr< UFMODEvent > FMODEvent_Orc_Mumble
TSoftObjectPtr< UFMODEvent > FMODEvent_AmbientConversation
TMap< FString, TSoftObjectPtr< UFMODEvent > > VOEventsByName
FName PossessedIntensityParameter
float32 PossessedIntensityValue2D
float32 PossessedIntensityValue3D
TSoftObjectPtr< UFMODEvent > FMODEvent_Dialogue
 FMOD-Event to use for playing the voiceline.
TSoftObjectPtr< UFMODEvent > FMODEvent_Possessed_3D
TSoftObjectPtr< UFMODEvent > FMODEvent_Undead
TSoftObjectPtr< UFMODEvent > FMODEvent_Orc_Reaction
TSoftObjectPtr< UFMODEvent > FMODEvent_Cutscene
TSoftObjectPtr< UFMODEvent > FMODEvent_Demon
TSoftObjectPtr< UFMODEvent > FMODEvent_AmbientConversation_NPC
TSoftObjectPtr< UFMODEvent > FMODEvent_Mumble
TSoftObjectPtr< UFMODEvent > FMODEvent_SelfTalk

Static Public Attributes

Static Variables
static const UGothicAudioSettings AudioSettings

Member Function Documentation

◆ GetAudioSettings()

const UGothicAudioSettings GetAudioSettings ( )
static

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ AudioEnvironmentMuteParameter

FString AudioEnvironmentMuteParameter

◆ AudioSettings

const UGothicAudioSettings AudioSettings
static

◆ ChapterJingles

TMap<int,TSoftObjectPtr<UFMODEvent> > ChapterJingles

◆ CombatRadius

float32 CombatRadius

◆ CreditScreenWidget

◆ CutsceneAudioEventSets

TMap<FString,FCutsceneAudioEventSet> CutsceneAudioEventSets

◆ DaytimeParameter

FString DaytimeParameter

◆ DefaultOcclusionValue

float32 DefaultOcclusionValue

◆ FMODEvent_AmbientConversation

TSoftObjectPtr<UFMODEvent> FMODEvent_AmbientConversation

◆ FMODEvent_AmbientConversation_NPC

TSoftObjectPtr<UFMODEvent> FMODEvent_AmbientConversation_NPC

◆ FMODEvent_Cutscene

TSoftObjectPtr<UFMODEvent> FMODEvent_Cutscene

◆ FMODEvent_Demon

TSoftObjectPtr<UFMODEvent> FMODEvent_Demon

◆ FMODEvent_Dialogue

TSoftObjectPtr<UFMODEvent> FMODEvent_Dialogue

FMOD-Event to use for playing the voiceline.

◆ FMODEvent_Mumble

TSoftObjectPtr<UFMODEvent> FMODEvent_Mumble

◆ FMODEvent_Orc_Conversation

TSoftObjectPtr<UFMODEvent> FMODEvent_Orc_Conversation

◆ FMODEvent_Orc_Mumble

TSoftObjectPtr<UFMODEvent> FMODEvent_Orc_Mumble

◆ FMODEvent_Orc_Reaction

TSoftObjectPtr<UFMODEvent> FMODEvent_Orc_Reaction

◆ FMODEvent_Possessed_2D

TSoftObjectPtr<UFMODEvent> FMODEvent_Possessed_2D

◆ FMODEvent_Possessed_3D

TSoftObjectPtr<UFMODEvent> FMODEvent_Possessed_3D

◆ FMODEvent_Reaction

TSoftObjectPtr<UFMODEvent> FMODEvent_Reaction

◆ FMODEvent_SelfTalk

TSoftObjectPtr<UFMODEvent> FMODEvent_SelfTalk

◆ FMODEvent_Smalltalk

TSoftObjectPtr<UFMODEvent> FMODEvent_Smalltalk

◆ FMODEvent_UI

TSoftObjectPtr<UFMODEvent> FMODEvent_UI

◆ FMODEvent_Undead

TSoftObjectPtr<UFMODEvent> FMODEvent_Undead

◆ LocalizationBuses

TArray<TSoftObjectPtr<UFMODBus> > LocalizationBuses

◆ LocalizationVolume

TMap<FName,float32> LocalizationVolume

◆ MainMenuMap

TArray<TSoftObjectPtr<UWorld> > MainMenuMap

◆ MaterialOcclusionValues

TMap<EPhysicalSurface,float32> MaterialOcclusionValues

◆ MusicIntensityMaxHealth

float32 MusicIntensityMaxHealth

◆ MusicLocations

TMap<FName,float32> MusicLocations

◆ MusicMasterEvent

TSoftObjectPtr<UFMODEvent> MusicMasterEvent

◆ PossessedIntensityParameter

FName PossessedIntensityParameter

◆ PossessedIntensityValue2D

float32 PossessedIntensityValue2D

◆ PossessedIntensityValue3D

float32 PossessedIntensityValue3D

◆ SoundOcclusionInstantParameter

FString SoundOcclusionInstantParameter

◆ SoundOcclusionParameter

FString SoundOcclusionParameter

◆ SpecialContentIDs

TMap<FName,float32> SpecialContentIDs

◆ UnderWaterAmbience

TSoftObjectPtr<UFMODEvent> UnderWaterAmbience

◆ VCA_Cutscene

TSoftObjectPtr<UFMODVCA> VCA_Cutscene

◆ VCA_Master

TSoftObjectPtr<UFMODVCA> VCA_Master

◆ VCA_Music

◆ VCA_SFX

◆ VCA_VOICE

◆ VCA_VOICE_Ambience

TSoftObjectPtr<UFMODVCA> VCA_VOICE_Ambience

◆ VOEventsByName

◆ VolumeFadeDuration

float32 VolumeFadeDuration