G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UDialogueWave Class Reference

Public Member Functions

Functions
void SetbMature (bool Value)
 true if this dialogue is considered to contain mature/adult content.
bool GetbOverride_SubtitleOverride () const
void SetbOverride_SubtitleOverride (bool Value)
bool GetbMature () const
 true if this dialogue is considered to contain mature/adult content.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

DialogueContexts
TArray< FDialogueContextMapping > ContextMappings
 Mappings between dialogue contexts and associated soundwaves.
Filter
bool bMature
 true if this dialogue is considered to contain mature/adult content.
Script
FString VoiceActorDirection
 Provides general notes to the voice actor intended to direct their performance, as well as contextual information to the translator.
FString SubtitleOverride
 A localized version of the subtitle text that should be displayed for this audio. By default this will be the same as the Spoken Text.
bool bOverride_SubtitleOverride
FString SpokenText
 A localized version of the text that is actually spoken phonetically in the audio.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetbMature()

bool GetbMature ( ) const

true if this dialogue is considered to contain mature/adult content.

◆ GetbOverride_SubtitleOverride()

bool GetbOverride_SubtitleOverride ( ) const

◆ SetbMature()

void SetbMature ( bool Value)

true if this dialogue is considered to contain mature/adult content.

◆ SetbOverride_SubtitleOverride()

void SetbOverride_SubtitleOverride ( bool Value)

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bMature

bool bMature

true if this dialogue is considered to contain mature/adult content.

◆ bOverride_SubtitleOverride

bool bOverride_SubtitleOverride

◆ ContextMappings

TArray<FDialogueContextMapping> ContextMappings

Mappings between dialogue contexts and associated soundwaves.

◆ SpokenText

FString SpokenText

A localized version of the text that is actually spoken phonetically in the audio.

◆ SubtitleOverride

FString SubtitleOverride

A localized version of the subtitle text that should be displayed for this audio. By default this will be the same as the Spoken Text.

◆ VoiceActorDirection

FString VoiceActorDirection

Provides general notes to the voice actor intended to direct their performance, as well as contextual information to the translator.