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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UCraftingIngredientUIData. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Ingredient UI Data | |
| FAmountChangedDelegate__CraftingIngredientUIData | m_OnCraftingAmountChanged |
| Event that is called when the crafting amount changes. | |
| const int | AvailableAmount |
| Returns the amount of this ingredient in the player's inventory. | |
| int | CraftingAmount |
| Returns the amount of units that are to be crafted. | |
| const TSoftObjectPtr< UTexture2D > | IconSoftObjectPtr |
| Returns the icon of the ingredient. | |
| const int | RequiredAmount |
| Returns the amount of this ingredient needed for one unit of the recipe. | |
| FAmountChangedDelegate__CraftingIngredientUIData | m_OnAvailableAmountChanged |
| Event that is called when the available amount changes. | |
| int | GetCraftingAmount () const |
| Returns the amount of units that are to be crafted. | |
| TSoftObjectPtr< UTexture2D > | GetIconSoftObjectPtr () const |
| Returns the icon of the ingredient. | |
| int | GetRequiredAmount () const |
| Returns the amount of this ingredient needed for one unit of the recipe. | |
| void | SetCraftingAmount (int _Amount) |
| Sets how many instances of the recipe are to be crafted. | |
| int | GetAvailableAmount () const |
| Returns the amount of this ingredient in the player's inventory. | |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Data needed by the UI for an ingredient of a crafting recipe.
| int GetAvailableAmount | ( | ) | const |
Returns the amount of this ingredient in the player's inventory.
| int GetCraftingAmount | ( | ) | const |
Returns the amount of units that are to be crafted.
| TSoftObjectPtr< UTexture2D > GetIconSoftObjectPtr | ( | ) | const |
Returns the icon of the ingredient.
| int GetRequiredAmount | ( | ) | const |
Returns the amount of this ingredient needed for one unit of the recipe.
| void SetCraftingAmount | ( | int | _Amount | ) |
Sets how many instances of the recipe are to be crafted.
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static |
| const int AvailableAmount |
Returns the amount of this ingredient in the player's inventory.
| int CraftingAmount |
Returns the amount of units that are to be crafted.
| const TSoftObjectPtr<UTexture2D> IconSoftObjectPtr |
Returns the icon of the ingredient.
| FAmountChangedDelegate__CraftingIngredientUIData m_OnAvailableAmountChanged |
Event that is called when the available amount changes.
| FAmountChangedDelegate__CraftingIngredientUIData m_OnCraftingAmountChanged |
Event that is called when the crafting amount changes.
| const int RequiredAmount |
Returns the amount of this ingredient needed for one unit of the recipe.