G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UCommonInputMetadata Class Reference

Metadata CommonUI will try to acquire from Enhanced Input Mapping Contexts (IMC). More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

CommonInput
bool bIsGenericInputAction
 Generic actions like accept or face button top will be subscribed to by multiple UI elements. These actions will not broadcast enhanced input action delegates such as "Triggered, Ongoing, Canceled, or Completed." Since those delegates would be fired by multiple UI elements.
int NavBarPriority
 Priority in nav-bar.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

Metadata CommonUI will try to acquire from Enhanced Input Mapping Contexts (IMC).

You can Inherit from this class if you have any info that may need to be parsed per platform by CommonUI. IMC's can be specified per platform, so each platform may have different Common Input Metadata

Note: We intentionally do not define any context-independant metadata. Even though some metadata should be context-independant (Like NavBarPriority below). Locking it that info to a seperate metadata type prevents any chance of future overriding. Instead, we prefer info for all metadata to be set across all instances.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bIsGenericInputAction

bool bIsGenericInputAction

Generic actions like accept or face button top will be subscribed to by multiple UI elements. These actions will not broadcast enhanced input action delegates such as "Triggered, Ongoing, Canceled, or Completed." Since those delegates would be fired by multiple UI elements.

Non-generic input actions will fire Enhanced Input events. However they will not fire CommonUI action bindings (Since those can be manually fired in BP).

◆ NavBarPriority

int NavBarPriority

Priority in nav-bar.