G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UAIPerceptionSystem Class Reference

By design checks perception between hostile teams. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UAISubsystem
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

Perception
float32 PerceptionAgingRate
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

AI|Perception

static TSubclassOf< UAISense > GetSenseClassForStimulus (FAIStimulus Stimulus)
static bool RegisterPerceptionStimuliSource (TSubclassOf< UAISense > Sense, AActor Target)
static void ReportPerceptionEvent (UAISenseEvent PerceptionEvent)
void ReportEvent (UAISenseEvent PerceptionEvent)

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

By design checks perception between hostile teams.

Member Function Documentation

◆ GetSenseClassForStimulus()

TSubclassOf< UAISense > GetSenseClassForStimulus ( FAIStimulus Stimulus)
static

◆ RegisterPerceptionStimuliSource()

bool RegisterPerceptionStimuliSource ( TSubclassOf< UAISense > Sense,
AActor Target )
static

◆ ReportEvent()

void ReportEvent ( UAISenseEvent PerceptionEvent)

◆ ReportPerceptionEvent()

void ReportPerceptionEvent ( UAISenseEvent PerceptionEvent)
static

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ PerceptionAgingRate

float32 PerceptionAgingRate