G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAIStimulus Struct Reference

Public Member Functions

Functions
bool GetbSuccessfullySensed () const
void SetbSuccessfullySensed (bool Value)
FAIStimulus & opAssign (FAIStimulus Other)

Public Attributes

AI|Perception
float32 ExpirationAge
float32 Strength
FVector StimulusLocation
FVector ReceiverLocation
FName Tag
float32 Age
Variables
bool bSuccessfullySensed

Member Function Documentation

◆ GetbSuccessfullySensed()

bool GetbSuccessfullySensed ( ) const

◆ opAssign()

FAIStimulus & opAssign ( FAIStimulus Other)

◆ SetbSuccessfullySensed()

void SetbSuccessfullySensed ( bool Value)

Member Data Documentation

◆ Age

float32 Age

◆ bSuccessfullySensed

bool bSuccessfullySensed

◆ ExpirationAge

float32 ExpirationAge

◆ ReceiverLocation

FVector ReceiverLocation

◆ StimulusLocation

FVector StimulusLocation

◆ Strength

float32 Strength

◆ Tag

FName Tag