|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UGothicBaseConfig | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
AIAgentConfig_Navigation | |
| ENavigationType | m_PreferedNavigationType |
| How does the agent prefer to move? Used as initial "state" and determines the NavAgentProps for EMovementModes that were not overridden. | |
| TMap< ENavigationType, ENavigationAgent > | m_NavDataTags |
| Which NavData should be used for which type of nav movement. | |
| float32 | NavShotQueryDistance |
| Base parameter to calculate GenerationRadius/RemovalRadius and threshold for the used navigation method When finding a path using AGlobalNavigationData, navigation querys with a shorter distance from start to end locations than this threshold will use normal NavMesh pathing. Longer query requests will start using GlobalMetaPathing (sequenced Waynet + NavMesh paths). Be careful with changing this. It has a wide range of. | |
| FGothicPathfollowSettings | DefaultPathfollowSettings |
| TSubclassOf< UNavigationQueryFilter > | m_NavigationQueryFilter |
| Determine preferences when finding a path, like excluding certain NavAreas or set their cost. | |
Pathfinding | |
| float32 | GlobalMetaRepathRadius |
| GlobalMetaPathing Radius around a MetaWaypoint, where to repath. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
|
static |
| FGothicPathfollowSettings DefaultPathfollowSettings |
| float32 GlobalMetaRepathRadius |
GlobalMetaPathing Radius around a MetaWaypoint, where to repath.
| TMap<ENavigationType,ENavigationAgent> m_NavDataTags |
Which NavData should be used for which type of nav movement.
| TSubclassOf<UNavigationQueryFilter> m_NavigationQueryFilter |
Determine preferences when finding a path, like excluding certain NavAreas or set their cost.
| ENavigationType m_PreferedNavigationType |
How does the agent prefer to move? Used as initial "state" and determines the NavAgentProps for EMovementModes that were not overridden.
| float32 NavShotQueryDistance |
Base parameter to calculate GenerationRadius/RemovalRadius and threshold for the used navigation method When finding a path using AGlobalNavigationData, navigation querys with a shorter distance from start to end locations than this threshold will use normal NavMesh pathing. Longer query requests will start using GlobalMetaPathing (sequenced Waynet + NavMesh paths). Be careful with changing this. It has a wide range of.