G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FValueChangedDelegate__SettingObject_KeyMapping Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (EPlayerMappableKeySlot Slot, FKey NewValue) const
FValueChangedDelegate__SettingObject_KeyMapping & opAssign (FValueChangedDelegate__SettingObject_KeyMapping Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( EPlayerMappableKeySlot Slot,
FKey NewValue ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)