G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGenerateWidgetForString__Widget Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
UWidget Execute (FString Item) const
UWidget ExecuteIfBound (FString Item) const
FGenerateWidgetForString__Widget & opAssign (FGenerateWidgetForString__Widget Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

UWidget Execute ( FString Item) const

◆ ExecuteIfBound()

UWidget ExecuteIfBound ( FString Item) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject