G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FGameplayEffectBlockedDelegate Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (FGameplayEffectSpecHandle BlockedSpec, FActiveGameplayEffectHandle ImmunityGameplayEffectHandle) const
FGameplayEffectBlockedDelegate & opAssign (FGameplayEffectBlockedDelegate Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( FGameplayEffectSpecHandle BlockedSpec,
FActiveGameplayEffectHandle ImmunityGameplayEffectHandle ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)