Skip to content

Introduction

The Gothic 1 Remake ModKit contains:

  • General documentation and guides
  • Full G1R AngelScript sources (as shipped with the game)
  • AngelScript reference documentation for native types
  • Example mods

G1R is built on a customized UnrealEngine 5.4.3, using Hazelight’s AngelScript Integration fork and many of our own modifications.

Unreal AngelScript is a text based scripting language, which Gothic 1 Remake specifically uses to allow for better modding capabilities than games made with UnrealEngine usually offer:

  • Where feasible, gameplay logic is either completely Script based or implemented in C++ with configurable AngelScript classes that allow for Data driven development.
  • Blueprints were mostly only used to configure visuals.

Before starting to work on the game’s script files, we recommend giving the full overview and Script Features section a quick read.