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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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A timecode that stores time in HH:MM:SS format with the remainder of time represented by an integer frame count. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Misc\TimeCode.h. More...
Public Member Functions | |
Functions | |
| FTimecode & | opAssign (FTimecode Other) |
Public Attributes | |
Timecode | |
| int | Minutes |
| int | Seconds |
| int | Frames |
| bool | bDropFrameFormat |
| If true, this Timecode represents a Drop Frame timecode used to account for fractional frame rates in NTSC play rates. | |
| int | Hours |
A timecode that stores time in HH:MM:SS format with the remainder of time represented by an integer frame count. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Misc\TimeCode.h.
| bool bDropFrameFormat |
If true, this Timecode represents a Drop Frame timecode used to account for fractional frame rates in NTSC play rates.
| int Frames |
| int Hours |
| int Minutes |
| int Seconds |