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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FSuperArmorParams & | opAssign (FSuperArmorParams Other) |
Public Attributes | |
SuperArmorParams | |
| float32 | m_StartRegenerateSc |
| float32 | m_HpRegenerateTick |
| float32 | m_ImmunityAfterHitStandardSc |
| UPROPERTY(EditAnywhere, BlueprintReadWrite) float m_ImmunityAfterHitParriedSc = 0.0f;. | |
| FSuperArmorParams & opAssign | ( | FSuperArmorParams | Other | ) |
| float32 m_HpRegenerateTick |
| float32 m_ImmunityAfterHitStandardSc |
UPROPERTY(EditAnywhere, BlueprintReadWrite) float m_ImmunityAfterHitParriedSc = 0.0f;.
| float32 m_StartRegenerateSc |