G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FStateTreeRandomCondition Struct Reference

Random condition. More...

Public Member Functions

Functions
FStateTreeRandomCondition & opAssign (FStateTreeRandomCondition Other)
Public Member Functions inherited from FStateTreeConditionCommonBase
FStateTreeConditionCommonBase & opAssign (FStateTreeConditionCommonBase Other)
Public Member Functions inherited from FStateTreeConditionBase
FStateTreeConditionBase & opAssign (FStateTreeConditionBase Other)
Public Member Functions inherited from FStateTreeNodeBase
FStateTreeNodeBase & opAssign (FStateTreeNodeBase Other)

Public Attributes

Variables
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeConditionCommonBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeConditionBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeNodeBase
FName Name
 Name of the node.

Detailed Description

Random condition.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ Name

FName Name

Name of the node.