|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Base struct for all conditions. More...
Public Member Functions | |
Functions | |
| FStateTreeConditionBase & | opAssign (FStateTreeConditionBase Other) |
| Public Member Functions inherited from FStateTreeNodeBase | |
| FStateTreeNodeBase & | opAssign (FStateTreeNodeBase Other) |
Public Attributes | |
Variables | |
| FName | Name |
| Name of the node. | |
| Public Attributes inherited from FStateTreeNodeBase | |
| FName | Name |
| Name of the node. | |
Base struct for all conditions.
| FStateTreeConditionBase & opAssign | ( | FStateTreeConditionBase | Other | ) |
| FName Name |
Name of the node.