G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FStateTreeObjectIsChildOfClassCondition Struct Reference

Condition testing if object is child of specified class. More...

Public Member Functions

Functions
FStateTreeObjectIsChildOfClassCondition & opAssign (FStateTreeObjectIsChildOfClassCondition Other)
Public Member Functions inherited from FStateTreeConditionCommonBase
FStateTreeConditionCommonBase & opAssign (FStateTreeConditionCommonBase Other)
Public Member Functions inherited from FStateTreeConditionBase
FStateTreeConditionBase & opAssign (FStateTreeConditionBase Other)
Public Member Functions inherited from FStateTreeNodeBase
FStateTreeNodeBase & opAssign (FStateTreeNodeBase Other)

Public Attributes

Parameter
bool bInvert
Variables
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeConditionCommonBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeConditionBase
FName Name
 Name of the node.
Public Attributes inherited from FStateTreeNodeBase
FName Name
 Name of the node.

Detailed Description

Condition testing if object is child of specified class.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ bInvert

bool bInvert

◆ Name

FName Name

Name of the node.